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Perspective




<games> In computer games, the virtual position from which the human player views the playing area.

There are three different perspectives: first person, second person, and third person.

First person perspective: Viewing the world through the eyes of the primary character in three dimensions.

e.g. Doom, Quake.

Second person perspective: Viewing the game through a spectator's eyes, in two or three dimensions.

Depending on the game, the main character is always in view. e.g. Super Mario Bros., Tomb Raider.

Third person perspective: a point of view which is independent of where characters or playing units are.

The gaming world is viewed much as a satellite would view a battlefield. E.g. Warcraft, Command & Conquer.



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