Client
<programming> A computer system or process that requests a service of another computer system or process (a "server") using some kind of protocol and accepts the server's responses.
A client is part of a client-server software architecture.
For example, a workstation requesting the contents of a file from a file server is a client of the file server.
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| CLEO CLHEP CLI CLiCC click | 404 Adaptive Server Enterprise agent alias Aloha Net | client-server client/server Client-Server Analyst Programmer client-server model Client To Client Protocol |



